Programming Head - Job Description: Difference between revisions
Sharonkahn (talk | contribs) |
Sharonkahn (talk | contribs) |
||
Line 9: | Line 9: | ||
== Pre Convention Responsibilities == | == Pre Convention Responsibilities == | ||
* Assemble a Programming Committee | |||
* Start a list of programming ideas (as soon as possible after the previous con) | |||
* Add to idea list with formal and informal brainstorming sessions | |||
* Research the Guests of Honor | |||
* Publish an online list of programming ideas (often referred to as the "Programming Online Brainstorm") | |||
* More to come... | |||
== At Con Responsibilities == | == At Con Responsibilities == |
Revision as of 15:07, 6 April 2015
Overview
Starting this on April 6, 2015. The goal is to have a comprehensive description of what is involved in running the Programming Department for Minicon, a mid-size regional science fiction convention.
Programming Head is a big job, arguably the biggest of all the department heads besides the chair. Hospitality (bar/consuite) is huge at the con and in the month or so preceding, but not too much of a burden the rest of the year. But Programming keeps demanding time and energy all year long. The busiest time for Programming is the last 6 weeks before the con, where it can easily become a 40-hour work week. There are significant job responsibilities at the con itself, although the more thorough the preparation before hand the fewer the at-con emergencies will be.
See Also
- The seasons of programming - a suggested Programming Timeline
Pre Convention Responsibilities
- Assemble a Programming Committee
- Start a list of programming ideas (as soon as possible after the previous con)
- Add to idea list with formal and informal brainstorming sessions
- Research the Guests of Honor
- Publish an online list of programming ideas (often referred to as the "Programming Online Brainstorm")
- More to come...