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''Written by Rachel, while it's on my mind, in the run-up to Minicon 50.''
''Edited/Updated by Susan, incorporating information previously provided by Rachel and others. (Aug. 2025)''


The Pocket Program is a brief, usually one-sheet, document used at Minicon (and perhaps other Mnstf cons). It is ideally intended to fit easily in people's pockets, and provide ready reference for lots of useful information.


==Recent pocket programs==
==Pocket Program==
 
The Pocket Program is a truncated, quick-reference version of the full programming schedule, but without the descriptions.
It is typically accompanied by a helpful map of the hotel convention event spaces, and maybe some other useful information, as space allows.
 
==What to include?==  
 
*'''Programming Grid''': A spreadsheet-style grid with all of the programming titles, locations, and times listed, for any programming that has a set schedule (i.e. film room, readings, music, rumpus room).
*'''Hotel Map(s)''': Showing clearly labeled programming spaces, and other useful hotel amenities.
*'''Hours''': It's handy to have hours listed for things like the Registration, Art Show, Dealer's Room, Science Room, Volunteers/Info Desk, Consuite/Bar, etc.
*'''Contact Info''': The number for the Code of Conduct committee, and a reminder to call 911 in the event of a true emergency. 
*'''Bozo Bus Info''': Adding a note to check the Bozo Bus Tribune (the at-con newsletter) to learn about or contribute schedule changes, surprise programming, and other notifications.
*'''QR Codes''': Not a requirement, but people have found it useful to have QR codes for things like the digital program book, pocket program, a restaurant guide, and Minicon Discord channel.
*'''MnStf Logo''': Branding!
*'''Credits''': Please credit any artwork included in the Pocket Program, and all publications. Below is an example.
 
''Artwork at <locations> by <artist name here>. All contents ©2025 by the Minnesota Science Fiction Society and
the respective creators. This work may be redistributed under the Creative Commons Attribution­
Noncommercial­Share Alike License (creativecommons.org/licenses/by­nc­sa/3.0/us/)''


A fair number of Minicon pocket programs are on the web:
* [http://mnstf.org/minicon49/documents/m49_pocket_program_11x17.pdf M49 Pocket Program]
* [http://mnstf.org/minicon48/pocket_program.pdf?20130326 M48 Pocket Program]
* [http://mnstf.org/minicon47/m47_pocket_program.pdf M47 Pocket Program]
* [http://mnstf.org/minicon46/m46pubs/Minicon_46_Pocket_Program.pdf M46 Pocket Program]
* [http://mnstf.org/minicon45/m45_pocket_program_finaler.pdf M45 Pocket Program]
* [http://mnstf.org/minicon44/M44_Pocket_Program.pdf M44 Pocket Program]


If you would like in-progress versions of any of those documents, please let me (Rachel) know -- I have most of them. I've created the pocket program primarily in Libre Office, with the maps done in Inkscape and occasional tweaking in GIMP.
Examples of other things we have previously included (optional):


==What to include?==
*'''Late hotel checkout information'''
*'''Recycling Information'''
*'''Post-Minicon parties (the Dead Dog at-con post-con party; the Dessicated Dodo,
*'''Mega Moneyduck Game'''
*'''Volunteer Information'''
*'''Fun Art''': GoH art is always the best, but filios and license free clip art is also acceptable.
*'''Silliness''': For funsies.


Examples of things we've recently included:
[https://mnstf.org/minicon/web-era-pub-index.php Here] is where you can view a history of Minicon publications.


* The full programming grid, including titles, locations and times of all programming items (and participants and even descriptions, if space allows).
==Layout==
* A full listing of other programming items that don't fit into the grid, such as movies, readings, etc. etc.
* Maps of the hotel, updated to include where movies will be shown, where late-night concert jams are happening, where dealers are, etc. etc etc.
* Hours for various con functions, including registration, art show, dealers room, science, volunteers, info desk, hospitality (consuite/bar), movies and whatever else needs to have hours posted.
* Contact information for the Code of Conduct Committee.
* A reminder to call 911 in the event of true emergencies.
* A reminder to check the Bozo Bus Tribune (our at-con newsletter) for the latest information.
* A reminder that Minicon is a function of Mnstf, and that Mnstf does fun stuff year-round.
* Credits for the pocket program itself, including copyright information (especially important if including art).
* Other ready-reference information as needed. Possibilities: Late hotel checkout information; recycling information; post-Minicon parties; reminders to participate in the Mega Moneyduck game; ways to volunteer; etc.
* Occasional art -- publications may have access to art that is appropriate, as may the con chair or other folks on the concomm. Sometimes the artist GoH has even allowed us to publish some of their line art in the pocket program. (The examples on this page originally included pieces by artist GoH Don Maitz, but I've greyed them out due to copyright.)
* Silliness, to taste.
* Possible clues related to the Medallion Hunt, if requested by the Cluemaster.


==Laying out the Pocket Program==
===Size===
Tabloid (11x17). Anything smaller gets to be too difficult to read. Smaller paper requires smaller type. Don't worry, people will also complain about the tabloid size paper, pointing out "this isn't pocket sized," but hey, they can fold it. If the paper was much smaller, the complaints about readability would be much louder.


The past few years, I've mostly been doing the pocket program as a tabloid (11x17") document. This has allowed the type to be ''barely'' readable: generally 8pt URW Palladio in the main programming grid. Smaller paper requires smaller type. People complain about the tabloid size paper -- "this isn't pocket sized" -- but, hey, they can fold it. If the paper was much smaller, I bet the complaints about readability would be much louder.
It has generally worked well to put the Grid vertically on one side, and the maps and information on the other side.


Mostly, I've tried to stick to "programming grid on the front, maps and miscellaneous information on the back".
[https://mnstf.org/minicon58/m58_pocket_program.pdf Here] is an example of the most recent Minicon 58 Pocket Program.


===The Grid===
===The Grid===


This is arguably the most important function of the pocket program, especially because it can end up being a better version of the overall schedule than the program book can. (See "The printing process", below, for more on this.) Laying the grid out can be a pain in the butt. Here is a copy of the M49 grid, for reference:
This is arguably the most important piece of the Pocket Program, because while those of us in Publications do our best to provide accurate information across the Program Book
and the Pocket Program, there may be times where book has already been printed, and perhaps some scheduling changes have occurred. It's annoying, but not the end of the world.
Printing of the Pocket Program doesn't happen until the week of the convention, so last minute changes to the Grid or Maps can happen there.


[[ File:M49 pocket program 85x11 1z r2 for display on wiki 1b p1.png ]]
[https://docs.google.com/spreadsheets/d/1yz9u3nWsFwogkh-AAFbdKCg8J94LYGDFfP5T-coTWs8/edit?gid=1938267234#gid=1938267234 Here] is an example of the Programming Grid created in Google Sheets for the Minicon 58 Pocket Program. Should you be saddled with creating a grid, feel free to save a copy of this and use it as a template. It fits on 11x17 perfectly and is readable.


When Minicon is three or four days, I've recently set the grid page in landscape orientation, with the various rooms as columns and the timeline as rows. (For M50, it looks like I'm going to have to put it in portrait orientation.)
''A note from Rachel Kronick: When Minicon is three or four days (like M50), I've recently set the grid page in landscape orientation, with the various rooms as columns and the timeline as rows.''


Note that the programming head has very helpfully made most of the time blocks consistent. This makes the pocket programmers' life a lot easier, and makes it much easier for con members to actually read the schedule. (I've seen other cons where the pocket program was such a mess of different times and locations that it was almost easier to just read the full descriptions in their equivalent of the program book.) Recently, we've settled on hour-long blocks, with half-hour breaks in between: 10:00am–11:00, 11:30–12:30pm, 1:00–2:00, 2:30–3:30, 4:00–5:00, 5:30–6:30, 7:00–8:00, 8:30–9:30, 10:00–11:00. Most other nearby cons do it this way, too.
===Time Blocks on the Grid===


The trick, of course, is that some items can't fit precisely into the overall time blocks. Notice in the example above that movies are sometimes two hours long, and therefore don't fit easily into the main blocks. Most of the gaming schedule doesn't easily fit, and the Rumpus Room (programming for kids and families) also doesn't fit the grid easily. Many readings are only a half-hour. What to do?
The Programming head has very helpfully made most of the time blocks consistent. That is, ''most'' programming items start and end at the same times. This makes the Pocket Programmer's life much easier, and makes it easier for con members read the schedule. There have been other cons where the Pocket Program was such a mess of different times and locations that the 'grid' was more of a maze. Recently, Minicon has settled on hour-long blocks, with half-hour breaks in between. Most other cons do it this way too.


There isn't a totally satisfactory solution to this. What I've recently been doing is to have one column in the main grid for "events going on in other places and time", often labeled "Elseplace" or something equally silly, and another whole mini-grid with the non-block items in their own schedules. This means that, for example, the movie room (often called Cinema Obscura as of late) and the official gaming schedule have had their own sections. See the above illustration for an example of this.
NOTE: When "Programming Season" begins, make your life (and everyone else's) easier by notifying all departments with schedules to use the standard time format (i.e. half-hour increments at :00 or :30)


I like to give times in both the utmost left and the utmost right columns (that is, repeated left and right), with a color scheme that highly contrasts with the rest of the schedule. This makes the schedule easier to read, I find.
The trick, of course, is that some items can't fit precisely into the overall time blocks. Sometimes movies are odd times, and therefore don't fit easily into the main blocks. Most of the gaming schedule doesn't easily fit, etc. What to do?


When there are items that don't start at the standard times, if I'm going to put them in the grid, I always try to place them in an earlier slot rather than a later one. For example, if Ms. Smith is doing a reading from 6:30 to 7:00, I'll place it in the 5:30–6:30 block rather than the 7:00–8:00 block. My reasoning is that this way, if someone accidentally follows the main schedule, they'll end up early rather than missing the programming item entirely.
Suggestions from Susan: I broke the times down in half-hour increments, and shade in the time blocks. If there's an item with a non-standard time (films, usually), I show the start time below the name of the film (see M58). Like Rachel, I have a column for "Other" locations, for items that are one-off events, like a gaming tournament in the game room, or a trivia in the bar, etc. I add the location under the Name of the event.


===The Maps===
Suggestions from Rachel: There isn't a totally satisfactory solution to this. What I've recently been doing is to have one column in the main grid for "events going on in other places and time", often labeled "Elseplace" or something equally silly, and another whole mini-grid with the non-block items in their own schedules. This means that, for example, the movie room (often called Cinema Obscura as of late) and the official gaming schedule have had their own sections. I like to give times in both the utmost left and the utmost right columns (that is, repeated left and right), with a color scheme that highly contrasts with the rest of the schedule. This makes the schedule easier to read, I find (see M50).


These could, to be honest, be printed smaller. But in recent years, there hasn't been enough information that needed to fit on this side, and the grid has needed to be full-on tabloid size. So I've ended up making the maps larger than they needed to be to fill space.
===Maps===


[[ File:M49 pocket program 85x11 1z r2 for display on wiki 1b p2.png ]]
''More to be added here''


==The printing process==
==Printing!==


Because the pocket program is only a single sheet, printing it has a very short lead time (at least compared to the program book). This means that the pocket program can reflect changes made to the schedules, often a lot later than the program book can.  
Because the pocket program is only a single sheet, printing it has a very short lead time (at least compared to the program book). This means that the pocket program can reflect changes made to the schedules, often a lot later than the program book can.  
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Kinko's is not especially cheap. It is entirely possible to find printers who will do the run for considerably less. However, the con chairs have recently agreed that it's good to have last-minute changes reflected in the pocket program, rather than trying to save money, and I haven't had time to do proofing with other printers.
Kinko's is not especially cheap. It is entirely possible to find printers who will do the run for considerably less. However, the con chairs have recently agreed that it's good to have last-minute changes reflected in the pocket program, rather than trying to save money, and I haven't had time to do proofing with other printers.
==Past Pocket Programs==
A fair number of Minicon pocket programs are on the web:
* [http://mnstf.org/minicon48/pocket_program.pdf?20130326 M48 Pocket Program] (2013)
* [http://mnstf.org/minicon47/m47_pocket_program.pdf M47 Pocket Program] (2012)
* [http://mnstf.org/minicon46/m46pubs/Minicon_46_Pocket_Program.pdf M46 Pocket Program] (2011)
* [http://mnstf.org/minicon45/m45_pocket_program_finaler.pdf M45 Pocket Program] (2010)
* [http://mnstf.org/minicon44/M44_Pocket_Program.pdf M44 Pocket Program] (2009)
If you would like versions of any of those documents, please let me (Rachel) know -- I have most of them.
I've created the pocket program primarily in Libre Office, with the maps done in Inkscape and occasional tweaking in GIMP.

Latest revision as of 11:27, 28 August 2025

Edited/Updated by Susan, incorporating information previously provided by Rachel and others. (Aug. 2025)


Pocket Program

The Pocket Program is a truncated, quick-reference version of the full programming schedule, but without the descriptions. It is typically accompanied by a helpful map of the hotel convention event spaces, and maybe some other useful information, as space allows.

What to include?

  • Programming Grid: A spreadsheet-style grid with all of the programming titles, locations, and times listed, for any programming that has a set schedule (i.e. film room, readings, music, rumpus room).
  • Hotel Map(s): Showing clearly labeled programming spaces, and other useful hotel amenities.
  • Hours: It's handy to have hours listed for things like the Registration, Art Show, Dealer's Room, Science Room, Volunteers/Info Desk, Consuite/Bar, etc.
  • Contact Info: The number for the Code of Conduct committee, and a reminder to call 911 in the event of a true emergency.
  • Bozo Bus Info: Adding a note to check the Bozo Bus Tribune (the at-con newsletter) to learn about or contribute schedule changes, surprise programming, and other notifications.
  • QR Codes: Not a requirement, but people have found it useful to have QR codes for things like the digital program book, pocket program, a restaurant guide, and Minicon Discord channel.
  • MnStf Logo: Branding!
  • Credits: Please credit any artwork included in the Pocket Program, and all publications. Below is an example.

Artwork at <locations> by <artist name here>. All contents ©2025 by the Minnesota Science Fiction Society and the respective creators. This work may be redistributed under the Creative Commons Attribution­ Noncommercial­Share Alike License (creativecommons.org/licenses/by­nc­sa/3.0/us/)


Examples of other things we have previously included (optional):

  • Late hotel checkout information
  • Recycling Information
  • Post-Minicon parties (the Dead Dog at-con post-con party; the Dessicated Dodo,
  • Mega Moneyduck Game
  • Volunteer Information
  • Fun Art: GoH art is always the best, but filios and license free clip art is also acceptable.
  • Silliness: For funsies.

Here is where you can view a history of Minicon publications.

Layout

Size

Tabloid (11x17). Anything smaller gets to be too difficult to read. Smaller paper requires smaller type. Don't worry, people will also complain about the tabloid size paper, pointing out "this isn't pocket sized," but hey, they can fold it. If the paper was much smaller, the complaints about readability would be much louder.

It has generally worked well to put the Grid vertically on one side, and the maps and information on the other side.

Here is an example of the most recent Minicon 58 Pocket Program.

The Grid

This is arguably the most important piece of the Pocket Program, because while those of us in Publications do our best to provide accurate information across the Program Book and the Pocket Program, there may be times where book has already been printed, and perhaps some scheduling changes have occurred. It's annoying, but not the end of the world. Printing of the Pocket Program doesn't happen until the week of the convention, so last minute changes to the Grid or Maps can happen there.

Here is an example of the Programming Grid created in Google Sheets for the Minicon 58 Pocket Program. Should you be saddled with creating a grid, feel free to save a copy of this and use it as a template. It fits on 11x17 perfectly and is readable.

A note from Rachel Kronick: When Minicon is three or four days (like M50), I've recently set the grid page in landscape orientation, with the various rooms as columns and the timeline as rows.

Time Blocks on the Grid

The Programming head has very helpfully made most of the time blocks consistent. That is, most programming items start and end at the same times. This makes the Pocket Programmer's life much easier, and makes it easier for con members read the schedule. There have been other cons where the Pocket Program was such a mess of different times and locations that the 'grid' was more of a maze. Recently, Minicon has settled on hour-long blocks, with half-hour breaks in between. Most other cons do it this way too.

NOTE: When "Programming Season" begins, make your life (and everyone else's) easier by notifying all departments with schedules to use the standard time format (i.e. half-hour increments at :00 or :30)

The trick, of course, is that some items can't fit precisely into the overall time blocks. Sometimes movies are odd times, and therefore don't fit easily into the main blocks. Most of the gaming schedule doesn't easily fit, etc. What to do?

Suggestions from Susan: I broke the times down in half-hour increments, and shade in the time blocks. If there's an item with a non-standard time (films, usually), I show the start time below the name of the film (see M58). Like Rachel, I have a column for "Other" locations, for items that are one-off events, like a gaming tournament in the game room, or a trivia in the bar, etc. I add the location under the Name of the event.

Suggestions from Rachel: There isn't a totally satisfactory solution to this. What I've recently been doing is to have one column in the main grid for "events going on in other places and time", often labeled "Elseplace" or something equally silly, and another whole mini-grid with the non-block items in their own schedules. This means that, for example, the movie room (often called Cinema Obscura as of late) and the official gaming schedule have had their own sections. I like to give times in both the utmost left and the utmost right columns (that is, repeated left and right), with a color scheme that highly contrasts with the rest of the schedule. This makes the schedule easier to read, I find (see M50).

Maps

More to be added here

Printing!

Because the pocket program is only a single sheet, printing it has a very short lead time (at least compared to the program book). This means that the pocket program can reflect changes made to the schedules, often a lot later than the program book can.

Hopefully, you're working closely with programming and other departments to get as many of the last-minute updates as possible reflected in the pocket program. It's a good idea to send a draft or two to the concomm list and ask for feedback. "With many eyes, all bugs are shallow" and all that.

How long does it take to print? That depends on where you print it, and how much the con is willing to spend. Recently, we've printed the pocket program at Kinko's (AKA FedEx Office). They're supposed to be able to complete any print job in four hours, and can often print the entire run while you wait. If there is a work party, find out when it is. If you're printing through Kinko's, you can probably take the final document to them for printing the day before the pocket program.

That means that -- assuming you're printing through Kinko's and trying to have the finished products ready for the work party -- you should finalize the pocket program a day before the work party. Your personal schedule may change this one way or the other, of course.

Print approximately one copy per con attendee. We can assume that a fair number of people will lose their pocket programs and use more than one, but also some folks will never take one to begin with, so it basically balances out. Check with the con chair to find out what your exact budget is.

We've recently not had Kinko's fold the pocket programs, because a) it saves some money, b) it saves time, c) it gives folks at the Work Party something to do and d) some folks prefer to receive their pocket programs unfolded anyway.

Kinko's is not especially cheap. It is entirely possible to find printers who will do the run for considerably less. However, the con chairs have recently agreed that it's good to have last-minute changes reflected in the pocket program, rather than trying to save money, and I haven't had time to do proofing with other printers.

Past Pocket Programs

A fair number of Minicon pocket programs are on the web:

If you would like versions of any of those documents, please let me (Rachel) know -- I have most of them. I've created the pocket program primarily in Libre Office, with the maps done in Inkscape and occasional tweaking in GIMP.